Big return for the cult series of adventure video games Monkey Island
Three characters with protagonist Guybrush Threepwood, in the new game.
The Monkey Island video game saga returns this week with the launch of Return to Monkey Island, and the return to the controls of its original creator, Ron Gilbert, eager to complete the story of the apprentice pirate Guybrush Threepwood.
I can not guarantee that all the answers are in this game, or even if they will please the players, laughs the 58-year-old American, during an interview.
I've always wanted to come back to this universe and do a sequel […] This feeling of unfinished destiny is a bit like our red thread and that of our hero, he adds.
It is true that like the ghost pirate Lechuck, the main antagonist of the story, the video game series seems to come back from among the dead.
When the first opus was released in 1990, it was a major critical success: players were seduced by its humor and its somewhat wacky world of piracy. The adventure progresses as you solve puzzles and puzzles, collecting and combining various objects, and ends on a strange Caribbean island populated by monkeys.
< p class="e-p">Launched by the LucasArts group, a video game subsidiary of the company of director Georges Lucas, it refines the formula of the computer adventure game.
C& #x27;was a very innovative game at the time, points out Patrick Hellio, author of The story of "Point&x27;n Click" – The graphic adventure game epic, boasting its compelling storytelling and all the hilarious nods to popular culture.
An equally successful sequel was released the following year and left players with a moment of suspense that became memorable…and never resolved since.
Soon after, Mr. Gilbert left LucasArts and the series continued without its creator. Other parts have seen the light of day, the last in 2009, but have had more mixed success.
With the acquisition of Lucasfilm by Disney in 2012 and the closure of LucasArts , Monkey Island has disappeared from the video game landscape, as has fans' hopes of having a real end to their adventure.
When Mr. Gilbert announced, the Last April 1st, working on a new opus, the disbelief was great among the followers of the series.
In the greatest secrecy, and after six months of negotiations, his studio Terrible Toybox and the American publisher Devolver have reached an agreement with Disney to develop a new opus.
We've been waiting for this for years and the expectations are high, admits Mr. Hellio, adding that such a sequel, so long after, represents a unique case in the history of video games.
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A pressure that weighs on the shoulders of the small team of 25 people who designed the game for two years.
Obviously , the memories of the players are tinged with nostalgia, explains Dave Grossman, co-writer of the series who also worked on this episode, released Monday on computer and the Nintendo Switch console.
The secret of Monkey Island has become a myth on its own and it's very hard to tackle this mythology, notes Mr. Gilbert.
“We quickly realized that we would never be able to satisfy everyone, so we just made the game that we were going to like. »
— Ron Gilbert
While the new, more cartoon-like graphic style has caused some cringe, Return to Monkey Island retains the inventiveness and absurd humor that made it famous.
By revisiting former key locations of the series and its iconic characters, this return has a flavor of nostalgia for fans, with a modernized and simplified formula for people new to the series.
We should do one again every ten or fifteen years, right? jokes Mr. Grossman, smirking. Monkey Island may not have revealed all its secrets yet.