Gamer Stephanie “missharvey” Harvey newly authored

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The player Stephanie “”missharvey” Harvey new author

Stéphanie Harvey also defines herself as an entrepreneur. In particular, she created Élevey, a company that wants to offer resources and references on what she calls the “4 Cs”: cybersecurity, cyberaddiction, cyber-wellness and cyberbullying.

We know Stéphanie Harvey as multiple world champion of the shooting game Counter-Strike, activist and also big winner of the second season of reality TV Big Brother celebrities. She now adds to her titles that of author thanks to her first book, Miss Harvey, gamer and proud of it, in which she recounts her extraordinary career and her vision of a society better educated about life online.

“My boss at [the video game branch of] Madison Square Garden jokingly calls me "Daenerys Targaryen", of Game of Thrones, because I have a lot of titles”, laughs Stéphanie Harvey, on the phone.

At the time of the interview, she was preparing to leave her home for the Université du Québec à Trois-Rivières (UQTR) to give her very first course in the new electronic sports microprogram, in which she participated in the foundation. What is written at the head of the court plan of which she was still refining the last details: “Ethical issues, health and well-being in electronic sports”.

“I'm super excited to talk about this with students. I find that this is a subject that is not talked about enough in general, ethics in electronic sports. »

— Stéphanie Harvey, Development Director of Counter Logic Gaming (CLG), a subsidiary of Madison Square Garden

Stéphanie Harvey helped the University of Quebec at Trois-Rivières to launch its new microprogram in the development of electronic sports.

The player has been interested in issues related to online toxicity, often associated – wrongly, she says – with video games. Instead, she believes in better education in cyber-citizenship, a concept she discusses in her book, drawing parallels with her professional life.

Cybercitizenship, for her, is the responsibility – utopian, admittedly – ​​that we have as individuals to contribute to life in society and to understand and respect its framework, on the web as in physical life. .

As a teenager, the e-sports champion, now 36, was confronted with a predominantly male environment, and suffered her share of cyberbullying.< /p>

I was told: shut down your computer, it will pass. It was a time when we weren't yet consumed by social media. I dare not imagine what today's young people can face.

“The Internet is a very useful, but if misused, it can cause serious physical and mental problems.

—Stephanie Harvey

The one who shares her life between Montreal and Quebec has fun comparing the arrival of the web to that of the car: At the beginning, we see positive effects on our movements, we build our cities according to that, but we had to implement rules, because we realized that it could be very dangerous.

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The insta-videographer (streamer) doesn't claim to bring deep thought to the subject of cyber-citizenship in her book, but she hopes to at least help to open the eyes of the population so that they are more interested in the question.

“It should be everyone's responsibility, government, parents, school system, [to help people better understand technology]. »

— Stéphanie Harvey

Cybercitizenship is not the only theme addressed in Stéphanie Harvey's book, which has the air of a professional autobiography. She talks about her atypical career, offers an introduction to her unusual profession, recounts her time at Big Brother celebritiesand also touches on the importance of diversity in the video game industry.

Describing herself as a trailblazer, the multiple Counter-Strike World Champion n There was no female role model to follow when she started out. She has been actively working for years to reverse this trend, as she describes in her book.

“Today, I wonder a lot about where I would have been if I had had someone [pulling me up]. I definitely would have had a lot more support, inspiration and self-confidence. ”

— Stéphanie Harvey

For about five years, the instavideographer has also begun to reflect on her role as an ally for diversity in the video game industry. According to the esports expert, everyone benefits from being more inclusive: I always say it. […] If we look at the statistics, we sell more products created by diverse people. It makes for stronger teams and projects.

Despite all the shortcomings of the video game industry, and the web, Stéphanie Harvey insists: I love the Internet, I love games video, our connectivity. [To be interested] in our cybercitizenship, I think it will really help us to become better humans.

The book Miss Harvey, gamer and proud of it will arrive on September 14 in bookstores.

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