Nvidia: DLSS for Cyberpunk, Minecraft and other games

Nvidia: DLSS for Cyberpunk, Minecraft and other games

Nvidia: DLSS for Cyberpunk, Minecraft and other games

Image: Nvidia

Additional games receive support for Nvidia’s Deep Learning Super Sampling (DLSS) for more performance through AI-supported upsampling. Nvidia has now announced DLSS for CRSED: FOAD (formerly Cuisine Royale), Cyberpunk 2077, Minecraft with RTX, Moonlight Blade, Mount & Blade II: Bannerlord and Scavengers.

With DLSS, supported games are rendered with a lower resolution, but the output is upscaled using an AI algorithm so that subjectively there is hardly any loss of quality. The lower rendering resolution enables higher frame rates (FPS). The increase in performance can only be used for smoother gaming or it can enable the use of higher details and special effects such as ray tracing effects without an otherwise major drop in performance. Since testing DLSS 2.0, the editors can confirm that this can now work well. Ultimately, however, the gain in performance always depends on the game in question.

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Nvidia promises frame rates increased by at least 40 percent for the named titles with DLSS and underpins this with its own benchmarks. In some games DLSS has already been integrated, in others a corresponding patch is still pending this month. The blockbuster Cyberpunk 2077, which will be released on December 10th, is intended to support DLSS right from the start and, with its ray tracing effects, is considered a figurehead for Nvidia’s “RTX On”.

In addition to benchmarks, Nvidia has also published videos about the games:

Just a few weeks ago, the games Call of Duty: Black Ops Cold War, War Thunder, Enlisted and Ready or Not received DLSS support. With the new additions announced above, around 30 titles should then support DLSS.

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