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Steam's Spotify Wrapped-Style 2024 Retrospective Is Out: The Truth About Gamers' New Habits

© Steam Deck Gaming

Since 2022, Valve has been offering its community a precise and personalized look at their video game year. This 2024 retrospective, accessible via the Steam application, the Steam Deck or directly on the web, reveals a wealth of information on our gaming behavior.

Statistics that reveal our practices

Analysis of Steam's median data in 2024 paints a surprising portrait of the typical gamer. Contrary to popular belief about an ultra-active gaming community, the median Steam player only explored four different games over the year. This statistic reflects a trend towards focusing on a few flagship titles rather than extensive consumption of the catalog. The 13 achievements unlocked on average per user confirm this rather measured approach.

The growing impact of the Steam Deck

The Steam Deck, Valve's portable console, occupies an increasingly important place in the Steam ecosystem. The 2024 retrospective now includes precise monitoring of the time spent on this platform, highlighting the importance that Valve places on this new way of playing. This data allows users to understand how their gaming habits evolve between the traditional PC and the mobility offered by the Steam Deck.

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A change in gaming behaviors

The data collected by Valve reveals a profound transformation in video game practices. The analysis of preferred genres and longest gaming sessions allows us to understand how the time spent on video games is organized in our daily lives.

Steam's Spotify Wrapped-Style 2024 Retrospective Is Out: The Truth About Gamers' New Habits

© Robin Sabbadini for Presse-citron

My retrospective highlights in particular my limited playing time on Counter-Strike 2, Party Animals or Ghost of Tsushima . With around fifty hours in total, it's hard to find time to play on PC after the age of thirty.

The customization of this retrospective goes further than simple compilation of statistics. It offers users the ability to share their data on social networks, transforming a personal experience into a community conversation.

  • The average Steam player has only played 4 games in 2024 and unlocked 13 achievements
  • The Steam Deck is taking an increasing place in gaming habits
  • The retrospective reveals an adaptation of gaming practices to the constraints of today's society

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Teilor Stone

By Teilor Stone

Teilor Stone has been a reporter on the news desk since 2013. Before that she wrote about young adolescence and family dynamics for Styles and was the legal affairs correspondent for the Metro desk. Before joining Thesaxon , Teilor Stone worked as a staff writer at the Village Voice and a freelancer for Newsday, The Wall Street Journal, GQ and Mirabella. To get in touch, contact me through my teilor@nizhtimes.com 1-800-268-7116